◄ ALL GAMES
WISHLISTS 3,176
2D SIDE-SCROLLING SHOOTER · 1–2 PLAYERS
INEX
A hostile solar system is set to destroy ours. You are going in first, alone, to clear a path so the support team can put an outpost where their boss used to be.
▶ WATCH THE TRAILER
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● REC · GAMEPLAY TRAILER
01:34
[ TRAILER — 16:9 ]
SIX WORLDS ★ TWELVE STAGES ★ YOU PICK THE ORDER ★ EVERY BOSS FILLS THE SCREEN ★ SIX WORLDS ★ TWELVE STAGES ★ YOU PICK THE ORDER ★ EVERY BOSS FILLS THE SCREEN ★ 
SIX WORLDS ★ TWELVE STAGES ★ YOU PICK THE ORDER ★ EVERY BOSS FILLS THE SCREEN ★ SIX WORLDS ★ TWELVE STAGES ★ YOU PICK THE ORDER ★ EVERY BOSS FILLS THE SCREEN ★ 
THE WAY IN
Six worlds, two stages each, from the outer reaches down to the heat. You choose the order.
OUTER REACHES
THE ICE PLANET
Where you start, if you start sensibly. Cold, quiet, and the only world that lets you learn the controls.
[ STAGE 1 ]
[ STAGE 2 ]
OUTER REACHES
THE ICE GAS GIANT
Frozen cloud layers you fly between. Half of what shoots at you is on the other side of one.
[ STAGE 1 ]
[ STAGE 2 ]
MID SYSTEM
THE GAS GIANT
Titanic flying beasts live in the upper bands. Smaller ones detach from them and come for you separately.
[ STAGE 1 ]
[ STAGE 2 ]
MID SYSTEM
THE WATER WORLD
Surface runs and sub-surface runs. Nothing about your aim carries between the two.
[ STAGE 1 ]
[ STAGE 2 ]
INNER SYSTEM
THE ROCKY PLANET
Fortified ground. Turret lines dug into the rock and nowhere above them to hide.
[ STAGE 1 ]
[ STAGE 2 ]
THE HEAT
THE SCORCHER
Closest in, and the shortest patience. Whatever lives here does not need a reason to stay.
[ STAGE 1 ]
[ STAGE 2 ]
THE CRAFT
ANTI-GRAVITY · INTERSTELLAR · SPECIAL OPS
[ SHIP — PROFILE VIEW ]
A high-end, high-performance elite spacecraft built for missions nobody else is sent on. Jet-engine shaped, anti-gravity, and far too expensive to be flying into this.
ORBITAL UPGRADE
Your support team embeds a massive power-up while you sit in orbit. You do not pick it; they decide what you will need.
POWER-UP DROIDS
AI escorts, smart enough to root out what is hiding. They break formation on their own and they are usually right.
TANDEM FLIGHT
Two craft in the same run, sharing droids and the same small piece of screen.
WHAT'S OUT THERE
Built for the world it defends. Nothing you learn on the ice helps you in the gas.
[ SPRITE ]
TITANIC FLYERS
GAS GIANT
Fill the band you are flying through. Shed smaller beasts the whole time you are working on the big one.
[ SPRITE ]
ICE MONSTERS
ICE WORLDS
Slow to start, impossible to stop once they have your line.
[ SPRITE ]
TURRET LINES
ROCKY PLANET
Dug in, overlapping, and patient. The gaps between them are the level design.
[ SPRITE ]
EXOTIC CRAFT
EVERYWHERE
Gravity guns, energy beams, attractors, projectile swarms, tactical nukes. You find out which one this is by being hit by it.
[ SPRITE ]
ATTRACTORS
DEEP SYSTEM
Do not shoot at you. Pull you somewhere that will.
THE BOSSES
ONE PER WORLD
Each one fills the screen and holds the path your support team needs. Kill it and the outpost goes in where it was standing.
[ BOSS — FULL WIDTH, 21:9 ]
GAS GIANT
THE BAND-DWELLER
Never fully on screen. You fight sections of it in sequence.
WATER WORLD
THE TIDE ENGINE
Moves the water you are flying through, then waits for you to correct.
THE SCORCHER
UNNAMED
Last one in. The outpost goes exactly where it was.
FLY IN TANDEM
Two players, one run, side by side. Droids follow whoever is closest, which is a decision the two of you will eventually have to discuss.
P1
P2
DEV DIARY
14 SEP
The droids decide for themselves now
They used to follow. Now they leave, find the thing shooting at you, and come back. Playtesters stopped noticing them, which is the goal.
30 AUG
World order is yours
Any of the six, any order. Difficulty is tuned per world instead of per slot, so nothing is trivial and nothing is a wall.
08 AUG
Bosses got bigger
Every one of them now exceeds the screen. Fighting a piece of something is more interesting than fighting all of it.
ALL POSTS →
SCREENSHOTS
[ 4:3 SHOT ]
ICE PLANET, FIRST RUN
[ 4:3 SHOT ]
DROIDS BREAK FORMATION
[ 4:3 SHOT ]
GAS BANDS, SOMETHING BIG
[ 4:3 SHOT ]
TURRET LINE, NO COVER
[ 4:3 SHOT ]
TANDEM, BOTH ALIVE
[ 4:3 SHOT ]
THE SCORCHER
SOUNDTRACK
One theme per world, written cold to hot.
01 · OUTER REACHES, NOTHING MOVING3:12
02 · BETWEEN THE CLOUD LAYERS2:44
03 · SOMETHING IN THE BAND4:06
04 · SURFACE AND BELOW2:58
05 · DUG IN3:21
06 · THE SCORCHER5:02
GOING IN
EVENTUALLY
No date. One message when there is a world you can fly through end to end.
you@somewhere.net
NOTIFY ME ✉
WISHLIST
CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★ CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★ CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★ 
CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★ CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★ CLEAR THE PATH ★ KILL THE BOSS ★ HOLD IT FOR THE OUTPOST ★